Making a Just Inclusive Community (MAJIC)


MAJIC (Making a Just Inclusive Community) is a team that focuses on intergenerational learning and community partnerships. Our work has involved workshops that brings caregivers and children to learn together, teacher training and prof, and work with refugee and immigrant youth.

MAJIC team Art by Beck Mallwitz


  • Increase confidence in building ideas and bringing them into reality

  • Provide an environment for learners to experience their past experiences as and cultural knowledge as valuable to learning

  • Use Multimodal approach to data collection to understand learning (MMLA)

  • Exploring humanizing pedagogies and pedagogies of care


Best Paper Award - M. Perez, S.T. Jones, S. Lee, and M. Worsley. 2020. Intergenerational Making with Young Children. In Proceedings of Fablearn Conference Virtual New York 2020 (Fablearn’2020). ACM, New York, New York, USA.

S.T. Jones, M. Perez, S. P. Lee, K. Furuichi, and M. Worsley. 2019. Facilitation in an Intergenerational Making Activity: How Facilitative Moves Shift Across Traditional and Digital Fabrication. In Proceedings of IDC Boise conference (IDC’19). ACM, Boise, ID, USA, 6 pages.

Perez M., Furuichi K., Jones S., Lee S., Suzuki K., Worsley M., Using Multimodal Analytics to Analyze Family Interactions in a “Making” Activity. Companion Proceedings 9th International Conference on Learning Analytics & Knowledge (LAK19), CrossMMLA Workshop, 2019


The SportSense (formerly Data in Motion) team develops workshops for youth to interact with wearable technology in the context of sports. The workshops aim to help youth improve athletic performance and discover possibilities for technology within that context.


  • Design and development of novel wearable devices in conjunction with teachers and youth

  • Helping youth see the bidirectional learning opportunities between physical computing and athletics.

  • Provide opportunities for students and teachers to gain exposure and expertise in STEM+C through interdisciplinary activities.


Stephanie T. Jones, JaCoya Thompson & Marcelo Worsley (2020): Data in Motion: Sports as a site for expansive learning, Computer Science Education, DOI: 10.1080/08993408.2020.1805287 (Link)

Clegg, T., Edouard, K., Greene, D., Jones, S., Melo, N., Nasir, N., Shapiro, R. B., Smith, M., Wright, C. G., Worsley, M., & Zimmermann-Niefield, A. (2020). Reconceptualizing Legitimate and Generative Learning Experiences in Sports and Technology. In Gresalfi, M. and Horn, I. S. (Eds.), The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 1 (pp. 461-467). Nashville, Tennessee: International Society of the Learning Sciences. (Link)

Melissa Perez, Stephanie Jones, JaCoya Thompson, and Marcelo Worsley. 2019. Data in motion: Supporting youth interest in athletics through multimodal data analytics. XRDS 25, 4 (July 2019), 50-53. DOI:

Anti-Blackness and Computing

One of my current focuses’ is interrogating the relationships between anti-Blackness and computing. Since humans are capable of perpetuating bias, we see that bias and racism incorporated into our technology. We have seen its affects facial detection algorithms, search queries, and more. In this work I join a community of scholars to engage with theory from Black Studies, Digital Media Studies, Technology Studies, and the Learning Sciences.

Visit our linktree for resources on abolition and computing:


Jones, Stephanie T., and Natalie Melo. "'Anti-blackness is no glitch' the need for critical conversations within computer science education." XRDS: Crossroads, The ACM Magazine for Students 27.2 (2020): 42-46. (Link)

Jones, Stephanie T., and melo, n. a.(June, 2021). “We Tell These Stories to Survive: Towards Abolition in Computer Science Education” (Link)

Mekatilili Fellowship Program

A workshop held in collaboration with the MIT Media Lab. The aims of this workshop was to support Kenyan students and professionals in developing technologies within the context of agriculture, accessibility, and design for manufacturing. We partnered with three local Kenyan companies in order to allow the participants to design for real applications. As a facilitator for this experience I designed a curriculum for using the ESP8266 IoT boards in Agriculture contexts and gave a presentation on AI and its applications.